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  • C#教程之WPF设置窗体可以使用鼠标拖动大小的方法

 

本文实例讲述了WPF设置窗体可以使用鼠标拖动大小的方法。分享给大家供大家参考。具体实现方法如下:

 

复制代码 代码如下:
private void Window_Loaded(object sender, RoutedEventArgs e)
{
    // 获取窗体句柄
    IntPtr hwnd = new System.Windows.Interop.WindowInteropHelper(this).Handle;

 

    // 获得窗体的 样式
    int oldstyle = NativeMethods.GetWindowLong(hwnd, NativeMethods.GWL_STYLE);

    // 更改窗体的样式为无边框窗体
    NativeMethods.SetWindowLong(hwnd, NativeMethods.GWL_STYLE, oldstyle & ~NativeMethods.WS_CAPTION);

    // SetWindowLong(hwnd, GWL_EXSTYLE, oldstyle & ~WS_EX_LAYERED);
    // 1 | 2 << 8 | 3 << 16  r=1,g=2,b=3 详见winuse.h文件
    // 设置窗体为透明窗体
    NativeMethods.SetLayeredWindowAttributes(hwnd, 1 | 2 << 8 | 3 << 16, 0, NativeMethods.LWA_ALPHA);

    // 创建圆角窗体  12 这个值可以根据自身项目进行设置
    NativeMethods.SetWindowRgn(hwnd, NativeMethods.CreateRoundRectRgn(0, 0, Convert.ToInt32(this.ActualWidth), Convert.ToInt32(this.ActualHeight), 12, 12), true);
}

 

NativeMethods.cs的代码:

复制代码 代码如下:
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
 
namespace SEsoft
{
    public class NativeMethods
    {
        /// <summary>
        /// 带有外边框和标题的windows的样式
        /// </summary>
        public const int WS_CAPTION = 0X00C0000;
 
        /// <summary>
        /// window 扩展样式 分层显示
        /// </summary>
        public const int WS_EX_LAYERED = 0x00080000;
 
        /// <summary>
        /// 带有alpha的样式
        /// </summary>
        public const int LWA_ALPHA = 0x00000002;
 
        /// <summary>
        /// 颜色设置
        /// </summary>
        public const int LWA_COLORKEY = 0x00000001;
 
        /// <summary>
        /// window的基本样式
        /// </summary>
        public const int GWL_STYLE = -16;
 
        /// <summary>
        /// window的扩展样式
        /// </summary>
        public const int GWL_EXSTYLE = -20;
 
        /// <summary>
        /// 设置窗体的样式
        /// </summary>
        /// <param name="handle">操作窗体的句柄</param>
        /// <param name="oldStyle">进行设置窗体的样式类型.</param>
        /// <param name="newStyle">新样式</param>
        [System.Runtime.InteropServices.DllImport("User32.dll")]
        public static extern void SetWindowLong(IntPtr handle, int oldStyle, int newStyle);
 
        /// <summary>
        /// 获取窗体指定的样式.
        /// </summary>
        /// <param name="handle">操作窗体的句柄</param>
        /// <param name="style">要进行返回的样式</param>
        /// <returns>当前window的样式</returns>
        [System.Runtime.InteropServices.DllImport("User32.dll")]
        public static extern int GetWindowLong(IntPtr handle, int style);
 
        /// <summary>
        /// 设置窗体的工作区域.
        /// </summary>
        /// <param name="handle">操作窗体的句柄.</param>
        /// <param name="handleRegion">操作窗体区域的句柄.</param>
        /// <param name="regraw">if set to <c>true</c> [regraw].</param>
        /// <returns>返回值</returns>
        [System.Runtime.InteropServices.DllImport("User32.dll")]
        public static extern int SetWindowRgn(IntPtr handle, IntPtr handleRegion, bool regraw);
 
        /// <summary>
        /// 创建带有圆角的区域.
        /// </summary>
        /// <param name="x1">左上角坐标的X值.</param>
        /// <param name="y1">左上角坐标的Y值.</param>
        /// <param name="x2">右下角坐标的X值.</param>
        /// <param name="y2">右下角坐标的Y值.</param>
        /// <param name="width">圆角椭圆的width.</param>
        /// <param name="height">圆角椭圆的height.</param>
        /// <returns>hRgn的句柄</returns>
        [System.Runtime.InteropServices.DllImport("gdi32.dll")]
        public static extern IntPtr CreateRoundRectRgn(int x1, int y1, int x2, int y2, int width, int height);
 
        /// <summary>
        /// Sets the layered window attributes.
        /// </summary>
        /// <param name="handle">要进行操作的窗口句柄</param>
        /// <param name="colorKey">RGB的值</param>
        /// <param name="alpha">Alpha的值,透明度</param>
        /// <param name="flags">附带参数</param>
        /// <returns>true or false</returns>
        [System.Runtime.InteropServices.DllImport("User32.dll")]
        public static extern bool SetLayeredWindowAttributes(IntPtr handle, uint colorKey, byte alpha, int flags);
    }
}

 

希望本文所述对大家的WPF程序设计有所帮助。

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